Glossary
Active engagement |
Activities and events that provide deeper levels of participation supporting greater opportunities for impactful outcomes. Examples might include activity-based learning and skills workshops. |
|
Archaeology Skills Passport |
The Archaeology Skills Passport is a tool that records an individual's skills, qualifications, and experiences in the field of archaeology. It serves as a comprehensive record of an archaeologist's professional development and competencies. The passport is often used within the archaeological community to demonstrate the breadth and depth of an individual's archaeological knowledge and expertise. |
|
Audience |
The identified group or groups of people who the project team wish to engage with the project or with an organisation in some way. The audience could be hyper local or global, virtual or in person, or all the above – but should be defined within project planning documents, such as the audience engagement plan. |
|
Audience segmentation |
The process of dividing and organising the audience or population into meaningful and manageable groups – or segments – so that you can create a distinct plan for each group you choose to target. |
|
Co-design |
In co-design, designers and participants work together as equal partners, sharing their knowledge, ideas, and perspectives. The process often includes various activities such as workshops, ideas and design sessions and user research. Through these collaborative efforts, the aim is to co-create opportunities and solutions that meet the needs, aspirations, and preferences of the users. |
|
Co-producers |
Co-producers, in a broad sense, refer to individuals or groups who actively collaborate and contribute to the creation, development, or implementation of a project, initiative, or outcome. They are actively involved as partners, sharing responsibilities, decision-making authority, and resources. |
|
Commissioners |
Project commissioners and facilitators include those who identify the requirements of the archaeological project (such as the local authority archaeologist), and those who procure the services of archaeologists (such as project consultants). |
|
Community archaeology |
An approach to archaeological practice that actively involves and engages local communities in all stages of the archaeological process. In community archaeology, community members play a central role in decision-making, research, excavation, interpretation, and dissemination of archaeological findings. |
|
Delivery team |
A group of individuals or professionals responsible for executing and implementing a project or undertaking a specific task. In archaeology, the delivery team will include the collective group of archaeologists, including specialists, technicians, managers and support staff who are actively involved in carrying out the various aspects of an archaeological project. The delivery team works collaboratively to ensure that the project objectives are met, tasks are completed according to the established timelines and quality standards, and the desired outcomes are achieved. |
|
Development-led |
Development-led archaeology, also known as commercial or contract archaeology, refers to archaeological investigations and excavations that are undertaken as a requirement of the planning and development process. Development-led archaeology typically involves a partnership between the developer, the archaeological contractor or consultancy, and relevant heritage authorities or local planning authorities. The primary goal is to mitigate any adverse impacts on the archaeological heritage resulting from the development. |
|
Empower |
Empowerment refers to the process of enabling individuals or groups to gain control, authority, and confidence in their own lives, actions, and decision-making. It involves providing the necessary resources, knowledge, skills, and support to individuals or communities, allowing them to make choices, take action, and effectively address challenges or pursue opportunities. |
|
Evaluation |
The systematic approach or framework used to assess and measure the effectiveness, impact, or success of a project. An evaluation methodology involves the methods, tools, and criteria employed to evaluate the outcomes, outputs, and overall quality of the archaeological work. Relevant tools include the Theory of Change and Standards of Evidence. |
|
Evaluation methodology |
The systematic approach or framework used to assess and measure the effectiveness, impact, or success of a project. An evaluation methodology involves the methods, tools, and criteria employed to evaluate the outcomes, outputs, and overall quality of the archaeological work. Relevant tools include the Theory of Change and Standards of Evidence. |
|
Historic Environment Record |
The Historic Environment Record, or HER, is a dynamic database that contains information about the historic environment, including archaeological sites, monuments, and buildings of historical importance. HERs are information services that provide access to comprehensive resources relating to the historic environment of a defined geographic area. |
|
Impact |
The effect or influence that an action, project, or event has on individuals, communities, or the environment. In archaeology, impact can refer to the changes, outcomes, or benefits resulting from the archaeological work, such as increased knowledge and interest, preservation of heritage, developing a sense of place and wider community engagement. |
|
Impact evaluation |
The systematic assessment and analysis of the effects, outcomes, and broader changes resulting from a project or intervention. Impact evaluation involves measuring and evaluating changes which can be linked to the archaeological work for defined areas such as people, heritage and communities. Impact evaluation typically involves creating a strategy, collecting and analysing data, applying appropriate evaluation methodologies, and drawing conclusions about the overall impact and value of the archaeological project. |
|
Local authority |
Refers to the administrative body responsible for governing and making decisions at the local level within a specific geographic area or district. In development-led archaeology, local authorities play a significant role in granting planning permissions, managing heritage assets, agreeing the scope of works and ensuring compliance with relevant regulations and policies. Local Authorities also host the Historic Environment Record for the region. |
|
Meaningful public engagement |
In the context of this resource, meaningful is used to denote projects able to demonstrate the impacts and outcomes of the work. Although engagement activities in archaeological projects can be meaningful without project evaluation, the process of measuring impact means that project team can assess, evidence, refine and improve. |
|
Monitoring by project advisors |
The oversight and assessment of a project's progress and compliance by designated advisors or experts. Monitoring involves regular check-ins, reviews, and guidance provided by relevant archaeological advisors, commissioners or facilitators to ensure that the archaeological work is conducted according to established standards, guidance, and project objectives. |
|
Monitoring for impact evaluation |
The systematic process of gathering data, observing progress, and assessing the outcomes and effects of a project to determine its impact. In archaeology, monitoring for impact evaluation will involve ongoing data collection and analysis to assess the effectiveness and success of the archaeological work in achieving its intended outcomes and desired impact. |
|
Non-participatory |
Non-participatory can infer a situation or approach where individuals or groups are not actively involved or engaged in a particular activity, decision-making process, or initiative. It implies a lack of direct participation or involvement from those who are affected or have a stake in the matter. However, non-participatory engagement can provide a useful way for wider audiences to learn about a project and its results, especially if access to a site is limited. See also passive engagement. |
|
Outcomes |
The broader, often intangible, changes or effects that occur because of a project or activity. In archaeology, outcomes may include increased public awareness of heritage, improved preservation practices, enhanced community engagement, or changes in attitudes towards the historic environment. |
|
Outputs |
The tangible or measurable results, products, or deliverables produced by a project or activity. In archaeology, outputs can include archaeological reports, surveys, excavations, digital records, and other outputs from of the archaeological work. |
|
Participants |
Individuals and audience members who engage in a more direct way with the project. They might help wash and sort finds, or undertake skills training as part of the project. Participants might also come along to a site tour or an online event. From this perspective, participation can be light touch and one off, or in depth and longer term. |
|
Passive engagement |
Passive engagement can be seen as the lighter-touch activities and events which share the stories and successes of the project widely. They also provide alternative means for people to connect with a project if the site is not open and accessible, and can create a deep and lasting impression on audiences. Also see non-participatory. |
|
Placemaking |
Historic England define placemaking as something that: brings together diverse people (including professionals, elected officials, local groups, residents, and businesses) to improve a community’s cultural, economic, social and environmental situation. It’s often best achieved through a clear understanding of the historic significance of the existing place. |
|
Planning frameworks |
The four countries of the UK each use a planning system which comprises national and local planning policy set out in formal plans. The resulting framework articulates where development projects need to get planning permission, what is protected and how the balance between development and protection should be managed in the public interest, for example where archaeology is impacted. The framework includes other types of development regimes which can require archaeological work to be delivered, including nationally significant infrastructure projects (NSIPs), development consent orders (DCOs) and environment impact assessments (EIAs). |
|
Procurement documents |
Procurement documents, such as Invitations to Tender (ITT), and Request for Quotations (RFQ), are used in the procurement process to solicit bids or proposals from suppliers or contractors. They will outline the scope of works and any requirements for delivery, as well as detailing how tenders will be evaluated by the procurement team. |
|
Project brief |
A document that outlines the objectives, scope, requirements, and constraints of a project. In archaeology, a project brief might be issued by the project commissioner or facilitator and should provide a clear description of the goals, expectations, and deliverables for a specific archaeological project. It serves as a reference point and guide for the project team and all stakeholders involved. |
|
Public benefit |
The positive impact or advantage that a project or activity brings to the general public or a community as a whole. In archaeology, demonstrating public benefit involves showing how the archaeological work contributes to the understanding, preservation, or enjoyment of the historic environment by the public. |
|
Public engagement |
The active engagement of the general public or targeted audience groups in the planning, decision-making, or execution of a project. In archaeology, public engagement refers to activities and initiatives designed to involve and educate the public about archaeological discoveries, research, or heritage. |
|
Qualitative and quantitative |
Qualitative and quantitative are two distinct approaches to research and data analysis, often used in combination, to gain a comprehensive understanding of a topic or project. They differ in their methods, data types, and analytical techniques. Qualitative research provides rich, detailed insights into the subjective experiences of an audience. Quantitative research provides data to enable statistical analysis and generalisability. Combining both approaches provides a comprehensive and balanced understanding of the project impacts and outcomes.
|
|
Skills-led |
Training experiences with clearly defined learning outcomes able to provide or support the development of new skills. Skills-led workshops might use frameworks such as the National Occupational Standards to articulate expected learning outcomes. |
|
Social value |
There is no single definition of social value and exact descriptions may differ according to context. Most centre social value around the importance of social, environmental, and economic impacts on the community and the people living in these communities. In procurement, social value could include a commitment to employing local people, offering a number of apprenticeships, protecting or conserving the environment, or supporting health and wellbeing initiatives. Where there is an ambition to achieve social value, the means to do so must be considered from the beginning of a project so that it can be dealt with comprehensively. |
|
Social Value Model |
In England, the Social Value Model sets out the government's social value priorities for procurement. Each of five outcomes articulated within the Model have been designed so that the social value offered and delivered can be assessed and evaluated. The social value model provides guidance on when and where each outcome is relevant and proportionate to use, listing appropriate reporting metrics for each policy outcome. |
|
Stakeholder |
The people or organisations with a vested interest in the project. This might be a financial interest like the developer or landowner; a cultural interest, like the local museum or amenity society; a place-based interest, like the residents of a town; or a professional interest, like the construction team working at the site, or archaeologists with an interest in the results. |
|
Standards of evidence |
The established criteria or benchmarks that define what constitutes valid and reliable evidence within a specific field. In archaeology, the standards of evidence adopted will refer to the guidelines and principles that the project team use to assess, interpret, and present archaeological data and findings, as well as supporting evaluation for public benefit and social value outcomes. |
|
Theory of Change |
A conceptual framework that explains the expected outcomes and the steps required to achieve a desired impact. In archaeology, a theory of change will outline the logic and assumptions which frame how the proposed archaeological activities will lead to specific outcomes and ultimately contribute to broader impacts. |
|
Wellbeing |
Wellbeing refers to the state of being comfortable, healthy, and content, both physically and mentally. It encompasses various aspects of an individual's life, including their physical health, emotional and mental state, social relationships, and overall quality of life. |